Ship Mark List
Mark Name Explanations
If you looked at the map and wondered what kind of names I gave those marks here is the explanation. The basic types of marks I named were ___dock, ___point, transit marks, and village marks.
Dock Marks
Dock Marks are used at town piers, or a point on a coast closest to a
town. This group of marks is not a necessity, as the piers are close to
the Point Marks, and a dock slip that you set may not always be open
for your use. It is advised to use these marks in conjunction with the
Point Marks, to minimize land collision risk.
|
Coordinates
|
Detail Information |
|
|
Rune Dock
|
Rune's Dock |
|
|
Sigdock
|
475, 1220
|
Northern Sigil Dock |
|
PCdock
|
1186, 940
|
Pirate's Cove Dock |
|
SSigdock
|
423, 1272
|
Southern Sigil Docks |
|
Teldock
|
1692, 700
|
Tellerium's Dock |
|
Tempdock
|
1585, 545
|
Templeton's Dock |
|
NRdock
|
869, 565
|
On the coast due east of New Rigel's Southern Gate. |
|
Xavdock
|
530, 447
|
On the coast due west of Xaventry's Western Gate |
|
Lwdock
|
1115, 433
|
Lowangen's Dock |
Point Marks
Point Marks are used as an access point from Dock Marks to Trans-oceanic Transit Marks. Often these marks are aligned between open ocean waters and the shallow coastal waters.
|
Mark Name
|
Coordinates
|
Detail Information
|
|
Runepoint
|
745, 816
|
|
|
Sigpoint
|
535, 1170
|
|
|
Ssigpoint2
|
420, 1480
|
For access between Ssigpoint and Transit marks.
|
|
Ssigpoint
|
413, 1350
|
For access between SSigdock and SSigpoint2
|
|
PCpoint
|
1200, 900
|
|
|
Telpoint
|
1670, 696
|
|
|
Temppoint
|
1582, 540
|
|
|
NRpoint
|
916, 600
|
|
|
Lwpoint
|
1142, 454
|
|
|
Xavpoint
|
450, 430
|
|
Transit Marks are marks that are used for long distance traveling. They link Point Marks for voyages to distant locales. I have named this group of marks with names that are related to where they are located. Transit marks near the Arcane Archipelago have the suffix -arc, because they are near Arcane.
|
RS
|
754, 1011
|
For passage between Rune and Sigil
|
|
TT
|
1583, 645
|
For passage between Tellerium and Templeton
|
|
TP
|
1668, 820
|
For passage between Tellerium and Pirates Cove
|
|
AA
|
8, 1108
|
Sole purpose is for westward route around Auryn to the other Sigil Dock
|
|
PCarc
|
1070, 915
|
For passage past Arcane to the south
|
|
Sigarc
|
911, 989
|
For passage past Arcane to the south
|
|
NRarc
|
919, 705
|
for passage past Arcane to the north
|
|
Sephaurn
|
500, 1060
|
For passage to the western part of the ocean.
|
|
Sephaurnw
|
400, 1000
|
For passage between the Waters south of Sepharia to the ocean west of it.
|
|
Sephaurs
|
680, 1480
|
For passage east from the Southern Sigil Docks
|
|
Sephavro
|
1430, 190
|
For passage between Sepharia and Avros north of Hellbent
|
|
Hellpoint
|
1400, 400
|
For passage near the waters of Hellbent.
|
|
Beltaurnw
|
800, 1145
|
For passage between the Sigil and the waters southwest of Beltane
|
|
Beltaurn
|
900, 1200
|
For passage between Sigil and the waters southwest of Beltane
|
|
Beltaurs
|
900, 1480
|
For passage from Sigil to the waters southwest of Beltane
|
|
TOw
|
1676, 770
|
For passage east of Tellerium
|
|
TOe
|
1884, 770
|
For passage east of Tellerium
|
|
Ogrepoint
|
2100, 500
|
For passage through the waters east of avros
|
|
Atlanpoints
|
1987, 1498
|
For passage south of Atlantis
|
|
Atlanpointn
|
2000, 1000
|
For passage north of Atlantis
|
Village Marks
In Alyria there are many villages hidden in the wilderness. Some of these villages are nestled on the coast with docks, like Jalur and Mulakanathos, while others are farther inland. While a few of the villages are currently open, others are still closed to adventurers; the marks for these villages are named for their closest open areas. Here is listed all currently known villages in Alyria (that are close to shore).
|
Mark Name
|
Coordinates
|
Detail Information
|
|
Wintonpoint
|
1518, 390
|
|
|
Winton
|
1536, 389
|
A mark on the coast west of Winton.
|
|
Jalurpoint
|
1850, 150
|
|
|
Jalur
|
1815, 238
|
The Jalur Lumber Camp.
|
|
Mulakpoint
|
1600, 320
|
|
|
Mulak
|
1535, 1239
|
|
|
Colyon
|
1375, 963
|
A mark on the coast north of Colyon.
|
|
Beltvillpoint
|
1671, 1231
|
|
|
Beltvill
|
1663, 1231
|
A village east of Mulakanathos with a dock.
|
|
Sigvillpoint
|
819, 1193
|
|
|
Sigvill
|
830, 1199
|
A village with a dock on the island east of Auryn.
|
|
Snowvillpoint
|
1658, 100
|
|
|
Snowvill
|
1657, 150
|
A mark on the coast north of a village.
|
| Gilvery | 973, 362 | A village southwest of Desert Thorne with a dock. |
| Gilpoint | 1022, 373 | An optional point mark for Gilvery. |
| Palamire | 694, 1390 | A village with a dock east of Diocletian. |
| Palpoint | 725, 1350 | A point off Palamire for passage to the east. |
| Palpointn | 680, 1180 | A point north of Palamire for quicker passage to Northern Sigil through shallows and past isles. |
Pirate Hideout Marks
With
the onslaught of pirates in the fair waters of Alyria and its
underground realm the bucaneers have set up shop in small berths with
docks.
| Pelican's Demise | 1580, 932 | A hideout south of the Maelstrom. |
| Frigate's End | 264, 592 | A hideout on an island west of Xaventry. |
| The Angry Whale | 1219, 1368 | A hideout on the western Beltane coast. |
| Daggerwind Reef | 2079, 1387 | A hideout on an island southeast of Atlantis. |
| Dagger Point | 2028, 1352 | A mark for passage west to Atlantis. |
Other Marks
There are many other locations that are also important to get to.
|
Mark Name
|
Coordinates
|
Detail Information
|
|
Ogre Village
|
1880, 498
|
A mark on the coast south of the village
|
|
Arcane
|
912, 816
|
The Jungle area east of Rune
|
|
Atlantis
|
1989, 1303
|
The Underwater City of the Mermen
|
|
CTF
|
994, 921
|
Capture the Flag
|
|
Whirlpool
|
1530, 744
|
A few rooms east of the center
|
|
Lighthouse
|
720, 839
|
The Abandoned Lighthouse southeast of Rune
|
|
Magencia
|
863, 833
|
The once great ship shoaled east of Rune
|
|
Wench
|
1889, 950
|
The Wreck of the Feisty Wench |

