Ship Mark List
Mark Name Explanations
If you looked at the map and wondered what kind of names I gave those marks here is the explanation. The basic types of marks I named were ___dock, ___point, transit marks, and village marks.
Dock Marks
Dock Marks are used at town piers, or a point on a coast closest to a
town. This group of marks is not a necessity, as the piers are close to
the Point Marks, and a dock slip that you set may not always be open
for your use. It is advised to use these marks in conjunction with the
Point Marks, to minimize land collision risk.
|
Coordinates
|
Detail Information |
|
|
Rune Dock
|
Rune's Dock |
|
|
Sigdock
|
475, 1220
|
Northern Sigil Dock |
|
PCdock
|
1186, 940
|
Pirate's Cove Dock |
|
SSigdock
|
423, 1272
|
Southern Sigil Docks |
|
Teldock
|
1692, 700
|
Tellerium's Dock |
|
Tempdock
|
1585, 545
|
Templeton's Dock |
|
NRdock
|
869, 565
|
On the coast due east of New Rigel's Southern Gate. |
|
Xavdock
|
530, 447
|
On the coast due west of Xaventry's Western Gate |
|
Lwdock
|
1115, 433
|
Lowangen's Dock |
Point Marks
Point Marks are used as an access point from Dock Marks to Trans-oceanic Transit Marks. Often these marks are aligned between open ocean waters and the shallow coastal waters.
|
Mark Name
|
Coordinates
|
Detail Information
|
|
Runepoint
|
745, 816
|
|
|
Sigpoint
|
535, 1170
|
|
|
Ssigpoint2
|
420, 1480
|
For access between Ssigpoint and Transit marks.
|
|
Ssigpoint
|
413, 1350
|
For access between SSigdock and SSigpoint2
|
|
PCpoint
|
1200, 900
|
|
|
Telpoint
|
1670, 696
|
|
|
Temppoint
|
1582, 540
|
|
|
NRpoint
|
916, 600
|
|
|
Lwpoint
|
1142, 454
|
|
|
Xavpoint
|
450, 430
|
|
Transit Marks are marks that are used for long distance traveling. They link Point Marks for voyages to distant locales. I have named this group of marks with names that are related to where they are located. Transit marks near the Arcane Archipelago have the suffix -arc, because they are near Arcane.
|
Coordinates
|
Detail Information |
|
|
RS
|
754, 1011
|
For passage between Rune and Sigil
|
|
TT
|
1583, 645
|
For passage between Tellerium and Templeton
|
|
TP
|
1668, 820
|
For passage between Tellerium and Pirates Cove
|
|
AA
|
8, 1108
|
Sole purpose is for westward route around Auryn to the other Sigil Dock
|
|
PCarc
|
1070, 915
|
For passage past Arcane to the south
|
|
Sigarc
|
911, 989
|
For passage past Arcane to the south
|
|
NRarc
|
919, 705
|
for passage past Arcane to the north
|
|
Sephaurn
|
500, 1060
|
For passage to the western part of the ocean.
|
|
Sephaurnw
|
400, 1000
|
For passage between the Waters south of Sepharia to the ocean west of it.
|
|
Sephaurs
|
680, 1480
|
For passage east from the Southern Sigil Docks
|
|
Sephavro
|
1430, 190
|
For passage between Sepharia and Avros north of Hellbent
|
|
Hellpoint
|
1400, 400
|
For passage near the waters of Hellbent.
|
|
Beltaurnw
|
800, 1145
|
For passage between the Sigil and the waters southwest of Beltane
|
|
Beltaurn
|
900, 1200
|
For passage between Sigil and the waters southwest of Beltane
|
|
Beltaurs
|
900, 1480
|
For passage from Sigil to the waters southwest of Beltane
|
|
TOw
|
1676, 770
|
For passage east of Tellerium
|
|
TOe
|
1884, 770
|
For passage east of Tellerium
|
|
Ogrepoint
|
2100, 500
|
For passage through the waters east of Avros
|
|
Atlanpoints
|
1987, 1498
|
For passage south of Atlantis
|
|
Atlanpointn
|
2000, 1000
|
For passage north of Atlantis
|
Village Marks
In Alyria there are many villages hidden in the wilderness. Some of these villages are nestled on the coast with docks, like Jalur and Mulakanathos, while others are farther inland. While a few of the villages are currently open, others are still closed to adventurers; the marks for these villages are named for their closest open areas. Here is listed all currently known villages in Alyria (that are close to shore).
|
Mark Name
|
Coordinates
|
Detail Information
|
|
Aequtus
|
370, 640
|
A mark near this locale.
|
|
Colyon
|
1375, 963
|
A mark on the coast north of Colyon.
|
| Gilvery | 973, 362 | A village southwest of Desert Thorne with a dock. |
| Gilpoint | 1022, 373 | An optional point mark for Gilvery. |
|
Gorth
|
1663, 1231
|
A mining village east of Mulakanathos with a dock.
|
|
Gorthpoint
|
1671, 1231
|
|
|
Jalurpoint
|
1850, 150
|
|
|
Jalur
|
1815, 238
|
The Jalur Lumber Camp.
|
|
Mulakanathos
|
1535, 1239
|
A village southeast of Maldra Keep, with a dock.
|
|
Mulakpoint
|
1600, 320
|
|
|
Muldar Lohk Mulvar
|
1657, 150
|
A mark on the coast north of this village.
|
|
Muldarpoint
|
1658, 100
|
|
|
Naulitas
|
1960, 1325
|
A mark at the docks of the mermish trading village.
|
|
Ogre Village
|
1880, 498
|
A mark on the coast south of the village
|
| Palamire | 694, 1390 | A village with a dock east of Diocletian. |
| Palpoint | 725, 1350 | A point off Palamire for passage to the east. |
| Palpointn | 680, 1180 | A point north of Palamire for quicker passage to Northern Sigil through shallows and past isles. |
|
Shlarkshpoint
|
819, 1193
|
A point to access Shlarksh
|
|
Shlarksh
|
830, 1199
|
A village with a dock on the island east of Auryn.
|
|
Takhtin
|
990, 1228
|
A mark near the dock southwest of this mining village.
|
|
Winton
|
1536, 389
|
A mark on the coast west of Winton.
|
|
Wintonpoint
|
1518, 390
|
|
|
Garbool Island
|
2125, 765
|
A mark at the docks of the inaccessible island.
|
|
The Coven of Kalywak
|
120, 265
|
A mark near this inaccessible island.
|
|
The Black Lodge
|
1275, 1500
|
A mark near this inaccessible island.
|
|
Saucy Wench Tavern
|
695, 1305
|
A mark at the docks west of this tavern.
|
Pirate Hideout Marks
With
the onslaught of pirates in the fair waters of Alyria and its
underground realm the bucaneers have set up shop in small berths with
docks.
| Pelican's Demise | 1580, 932 | A hideout south of the Maelstrom. |
| Frigate's End | 264, 592 | A hideout on an island west of Xaventry. |
| The Angry Whale | 1219, 1368 | A hideout on the western Beltane coast. |
| Daggerwind Reef | 2079, 1387 | A hideout on an island southeast of Atlantis. |
| Dagger Point | 2028, 1352 | A mark for passage west to Atlantis. |
Other Marks
There are many other locations that are also important to get to.
|
Mark Name
|
Coordinates
|
Detail Information
|
|
Arcane
|
912, 816
|
The Jungle area east of Rune
|
|
Atlantis
|
1989, 1303
|
The Underwater City of the Mermen
|
|
CTF
|
994, 921
|
Capture the Flag
|
|
Whirlpool
|
1530, 744
|
A few rooms east of the center
|
|
Lighthouse
|
720, 839
|
The Abandoned Lighthouse southeast of Rune
|
|
Magencia
|
863, 833
|
The once great ship shoaled east of Rune
|
|
Feisty Wench Wreck
|
1889, 950
|
The Wreck of the Feisty Wench |

